On 12/17/2012 07:33 PM, Anuj Phogat wrote:
This patch rewrites _mesa_meta_BlitFrameBuffer() function to add support
for blitting with GLSL/GLSL ES shaders. These changes were required to
support glBlitFrameBuffer() in gles3. This patch, along with other patches
in this series, make 16 failing fra
This patch rewrites _mesa_meta_BlitFrameBuffer() function to add support
for blitting with GLSL/GLSL ES shaders. These changes were required to
support glBlitFrameBuffer() in gles3. This patch, along with other patches
in this series, make 16 failing framebuffer_blit test cases in gles3
conformance
On Wed, Dec 12, 2012 at 3:25 PM, Anuj Phogat wrote:
> This is required by glBlitFrameBuffer() in gles3. This patch, along with
> other patches in this series, make failing framebuffer_blit test cases in
> gles3 conformancen pass.
>
I noticed few bugs in my glsl implementation of glBlitFrameBuffer(
This is required by glBlitFrameBuffer() in gles3. This patch, along with
other patches in this series, make failing framebuffer_blit test cases in
gles3 conformancen pass.
Signed-off-by: Anuj Phogat
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src/mesa/drivers/common/meta.c | 313 +++-
1 files chang