2018-02-03 11:26 GMT+01:00 Erik Faye-Lund :
>
>
> On Feb 1, 2018 04:35, "Dave Airlie" wrote:
>
> From: Dave Airlie
>
> In order to deal with conversions properly we need to extract
> non-64bit sources from vectors instead of expanding them as
> the 64-bit code does.
>
> We need non-64bit sources
On Feb 1, 2018 04:35, "Dave Airlie" wrote:
From: Dave Airlie
In order to deal with conversions properly we need to extract
non-64bit sources from vectors instead of expanding them as
the 64-bit code does.
We need non-64bit sources for the 32->64 conversion functions.
Signed-off-by: Dave Airli
From: Dave Airlie
In order to deal with conversions properly we need to extract
non-64bit sources from vectors instead of expanding them as
the 64-bit code does.
We need non-64bit sources for the 32->64 conversion functions.
Signed-off-by: Dave Airlie
---
src/compiler/glsl/lower_64bit.cpp | 3