From: Dave Airlie <airl...@redhat.com> This enables geometry shader support on radv.
Signed-off-by: Dave Airlie <airl...@redhat.com> --- src/amd/vulkan/radv_device.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c index 62058a8..fc06c41 100644 --- a/src/amd/vulkan/radv_device.c +++ b/src/amd/vulkan/radv_device.c @@ -423,7 +423,7 @@ void radv_GetPhysicalDeviceFeatures( .fullDrawIndexUint32 = true, .imageCubeArray = true, .independentBlend = true, - .geometryShader = false, + .geometryShader = true, .tessellationShader = false, .sampleRateShading = false, .dualSrcBlend = true, @@ -437,7 +437,7 @@ void radv_GetPhysicalDeviceFeatures( .wideLines = true, .largePoints = true, .alphaToOne = true, - .multiViewport = false, + .multiViewport = true, .samplerAnisotropy = true, .textureCompressionETC2 = false, .textureCompressionASTC_LDR = false, -- 2.9.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev