From: Dave Airlie <airl...@redhat.com>

This enables geometry shader support on radv.

Signed-off-by: Dave Airlie <airl...@redhat.com>
---
 src/amd/vulkan/radv_device.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index 62058a8..fc06c41 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -423,7 +423,7 @@ void radv_GetPhysicalDeviceFeatures(
                .fullDrawIndexUint32                      = true,
                .imageCubeArray                           = true,
                .independentBlend                         = true,
-               .geometryShader                           = false,
+               .geometryShader                           = true,
                .tessellationShader                       = false,
                .sampleRateShading                        = false,
                .dualSrcBlend                             = true,
@@ -437,7 +437,7 @@ void radv_GetPhysicalDeviceFeatures(
                .wideLines                                = true,
                .largePoints                              = true,
                .alphaToOne                               = true,
-               .multiViewport                            = false,
+               .multiViewport                            = true,
                .samplerAnisotropy                        = true,
                .textureCompressionETC2                   = false,
                .textureCompressionASTC_LDR               = false,
-- 
2.9.3

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to