From: Emil Velikov <emil.veli...@collabora.com> Remove trailing whitespace and properly use brackets.
Signed-off-by: Emil Velikov <emil.veli...@collabora.com> --- src/gallium/auxiliary/draw/draw_vs.c | 47 +++++++++++++++--------------------- 1 file changed, 20 insertions(+), 27 deletions(-) diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c index 48a1a34ee6..0def8462eb 100644 --- a/src/gallium/auxiliary/draw/draw_vs.c +++ b/src/gallium/auxiliary/draw/draw_vs.c @@ -55,20 +55,16 @@ draw_create_vertex_shader(struct draw_context *draw, { struct draw_vertex_shader *vs = NULL; - if (draw->dump_vs) { + if (draw->dump_vs) tgsi_dump(shader->tokens, 0); - } - if (draw->pt.middle.llvm) { + if (draw->pt.middle.llvm) vs = draw_create_vs_llvm(draw, shader); - } - if (!vs) { + if (!vs) vs = draw_create_vs_exec( draw, shader ); - } - if (vs) - { + if (vs) { uint i; bool found_clipvertex = FALSE; vs->position_output = -1; @@ -105,9 +101,8 @@ draw_bind_vertex_shader(struct draw_context *draw, struct draw_vertex_shader *dvs) { draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); - - if (dvs) - { + + if (dvs) { draw->vs.vertex_shader = dvs; draw->vs.num_vs_outputs = dvs->info.num_outputs; draw->vs.position_output = dvs->position_output; @@ -132,7 +127,7 @@ draw_delete_vertex_shader(struct draw_context *draw, { unsigned i; - for (i = 0; i < dvs->nr_variants; i++) + for (i = 0; i < dvs->nr_variants; i++) dvs->variant[i]->destroy( dvs->variant[i] ); dvs->nr_variants = 0; @@ -142,7 +137,7 @@ draw_delete_vertex_shader(struct draw_context *draw, -boolean +boolean draw_vs_init( struct draw_context *draw ) { draw->dump_vs = debug_get_option_gallium_dump_vs(); @@ -154,11 +149,11 @@ draw_vs_init( struct draw_context *draw ) } draw->vs.emit_cache = translate_cache_create(); - if (!draw->vs.emit_cache) + if (!draw->vs.emit_cache) return FALSE; - + draw->vs.fetch_cache = translate_cache_create(); - if (!draw->vs.fetch_cache) + if (!draw->vs.fetch_cache) return FALSE; return TRUE; @@ -185,19 +180,19 @@ draw_vs_lookup_variant( struct draw_vertex_shader *vs, struct draw_vs_variant *variant; unsigned i; - /* Lookup existing variant: + /* Lookup existing variant: */ for (i = 0; i < vs->nr_variants; i++) if (draw_vs_variant_key_compare(key, &vs->variant[i]->key) == 0) return vs->variant[i]; - - /* Else have to create a new one: + + /* Else have to create a new one: */ variant = vs->create_variant( vs, key ); if (!variant) return NULL; - /* Add it to our list, could be smarter: + /* Add it to our list, could be smarter: */ if (vs->nr_variants < ARRAY_SIZE(vs->variant)) { vs->variant[vs->nr_variants++] = variant; @@ -209,7 +204,7 @@ draw_vs_lookup_variant( struct draw_vertex_shader *vs, vs->variant[vs->last_variant] = variant; } - /* Done + /* Done */ return variant; } @@ -220,12 +215,11 @@ draw_vs_get_fetch( struct draw_context *draw, struct translate_key *key ) { if (!draw->vs.fetch || - translate_key_compare(&draw->vs.fetch->key, key) != 0) - { + translate_key_compare(&draw->vs.fetch->key, key) != 0) { translate_key_sanitize(key); draw->vs.fetch = translate_cache_find(draw->vs.fetch_cache, key); } - + return draw->vs.fetch; } @@ -234,12 +228,11 @@ draw_vs_get_emit( struct draw_context *draw, struct translate_key *key ) { if (!draw->vs.emit || - translate_key_compare(&draw->vs.emit->key, key) != 0) - { + translate_key_compare(&draw->vs.emit->key, key) != 0) { translate_key_sanitize(key); draw->vs.emit = translate_cache_find(draw->vs.emit_cache, key); } - + return draw->vs.emit; } -- 2.11.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev