From: Roland Scheidegger srol...@vmware.com
For rendering to buffers, we cannot have any y alignment.
So make sure that tile clear commands only clear up to the fb width/height,
not more (do this for all resources actually as clearing more seems
pointless for other resources too). For the jit fs
Jose,
I'm actually seeing sort-of-a failure with wgf11rendertargets, but only
with vector size 128. After much head scratching, I can guess what might
be happening but not sure.
What happens it hat wgf11rendertargest terminates (getting the dreaded
windows app crash notice, however it does not