[Mesa-dev] [PATCH 4/4] radeon: Determine the bo priority (MSAA, depth, UVD are high)

2014-01-07 Thread Lauri Kasanen
v2: Moved the high priority check to r600_texture_create_object Signed-off-by: Lauri Kasanen --- src/gallium/drivers/r600/r600_state_common.c| 2 +- src/gallium/drivers/radeon/r600_buffer_common.c | 6 -- src/gallium/drivers/radeon/r600_pipe_common.h | 3 ++- src/gallium/drivers/radeon

Re: [Mesa-dev] [PATCH 4/4] radeon: Determine the bo priority (MSAA, depth, UVD are high)

2014-01-06 Thread Marek Olšák
On Mon, Jan 6, 2014 at 12:18 PM, Lauri Kasanen wrote: > Signed-off-by: Lauri Kasanen > --- > src/gallium/drivers/radeon/r600_buffer_common.c | 8 > src/gallium/drivers/radeon/radeon_uvd.c | 4 ++-- > src/gallium/winsys/radeon/drm/radeon_drm_bo.c | 4 > src/gallium/winsys/

[Mesa-dev] [PATCH 4/4] radeon: Determine the bo priority (MSAA, depth, UVD are high)

2014-01-06 Thread Lauri Kasanen
Signed-off-by: Lauri Kasanen --- src/gallium/drivers/radeon/r600_buffer_common.c | 8 src/gallium/drivers/radeon/radeon_uvd.c | 4 ++-- src/gallium/winsys/radeon/drm/radeon_drm_bo.c | 4 src/gallium/winsys/radeon/drm/radeon_drm_bo.h | 1 + src/gallium/winsys/radeon/drm/r

[Mesa-dev] [PATCH 4/4] radeon: Determine the bo priority (MSAA, depth, UVD are high)

2014-01-03 Thread Lauri Kasanen
Signed-off-by: Lauri Kasanen --- src/gallium/drivers/radeon/r600_buffer_common.c | 8 src/gallium/drivers/radeon/radeon_uvd.c | 4 ++-- src/gallium/winsys/radeon/drm/radeon_drm_bo.c | 4 src/gallium/winsys/radeon/drm/radeon_drm_bo.h | 1 + src/gallium/winsys/radeon/drm/r

Re: [Mesa-dev] [PATCH 4/4] radeon: Determine the bo priority (MSAA, depth, UVD are high)

2014-01-03 Thread Lauri Kasanen
On Fri, 03 Jan 2014 01:37:22 +0100 Andreas Hartmetz wrote: > > This boolean is just one component to be used in the final score (for > > the plan, see github.com/clbr/jamkthesis). It passes down information > > that's otherwise unavailable, ie whether the buffer's type means it > > should be more

Re: [Mesa-dev] [PATCH 4/4] radeon: Determine the bo priority (MSAA, depth, UVD are high)

2014-01-02 Thread Andreas Hartmetz
On Thursday 02 January 2014 10:56:45 Lauri Kasanen wrote: > On Thu, 02 Jan 2014 05:57:46 +0100 > > Andreas Hartmetz wrote: > > On Wednesday 01 January 2014 16:58:46 Lauri Kasanen wrote: > > > @@ -257,6 +258,7 @@ struct radeon_winsys { > > > > > > unsigned

Re: [Mesa-dev] [PATCH 4/4] radeon: Determine the bo priority (MSAA, depth, UVD are high)

2014-01-02 Thread Lauri Kasanen
On Thu, 02 Jan 2014 05:57:46 +0100 Andreas Hartmetz wrote: > On Wednesday 01 January 2014 16:58:46 Lauri Kasanen wrote: > > @@ -257,6 +258,7 @@ struct radeon_winsys { > > unsigned size, > > unsigned alignment, > >

Re: [Mesa-dev] [PATCH 4/4] radeon: Determine the bo priority (MSAA, depth, UVD are high)

2014-01-01 Thread Andreas Hartmetz
On Wednesday 01 January 2014 16:58:46 Lauri Kasanen wrote: > > @@ -257,6 +258,7 @@ struct radeon_winsys { > unsigned size, > unsigned alignment, > boolean use_reusable_pool, > +

[Mesa-dev] [PATCH 4/4] radeon: Determine the bo priority (MSAA, depth, UVD are high)

2014-01-01 Thread Lauri Kasanen
Signed-off-by: Lauri Kasanen --- src/gallium/drivers/radeon/r600_buffer_common.c | 8 src/gallium/drivers/radeon/radeon_uvd.c | 4 ++-- src/gallium/winsys/radeon/drm/radeon_drm_bo.c | 4 src/gallium/winsys/radeon/drm/radeon_drm_bo.h | 1 + src/gallium/winsys/radeon/drm/r