From: Marek Olšák
Simply ignore the "scanout" flag if the surface dimensions are unlikely
to be used by DCE.
This enables DCC for all X pixmaps that are not on the list of displayable
dimensions.
Also ignore the "scanout" flag for non-2D, non-color, and AA surfaces.
Any suggestions how to redu
2016-06-03 12:52 GMT+02:00 Marek Olšák :
> From: Marek Olšák
>
> Simply ignore the "scanout" flag if the surface dimensions are unlikely
> to be used by DCE.
>
> This enables DCC for all X pixmaps that are not on the list of displayable
> dimensions.
>
> Also ignore the "scanout" flag for non-2D,
On Fri, Jun 3, 2016 at 5:18 PM, Gustaw Smolarczyk wrote:
> 2016-06-03 12:52 GMT+02:00 Marek Olšák :
>> From: Marek Olšák
>>
>> Simply ignore the "scanout" flag if the surface dimensions are unlikely
>> to be used by DCE.
>>
>> This enables DCC for all X pixmaps that are not on the list of display
On 03.06.2016 19:52, Marek Olšák wrote:
> From: Marek Olšák
>
> Simply ignore the "scanout" flag if the surface dimensions are unlikely
> to be used by DCE.
I don't like this.
Ideally, there should be feedback from the display server so that he
state tracker(s) can set the PIPE_BIND_SCANOUT fla
On Mon, Jun 6, 2016 at 10:58 AM, Michel Dänzer wrote:
> On 03.06.2016 19:52, Marek Olšák wrote:
>> From: Marek Olšák
>>
>> Simply ignore the "scanout" flag if the surface dimensions are unlikely
>> to be used by DCE.
>
> I don't like this.
>
> Ideally, there should be feedback from the display se
On 06.06.2016 18:14, Marek Olšák wrote:
> On Mon, Jun 6, 2016 at 10:58 AM, Michel Dänzer wrote:
>> On 03.06.2016 19:52, Marek Olšák wrote:
>>> From: Marek Olšák
>>>
>>> Simply ignore the "scanout" flag if the surface dimensions are unlikely
>>> to be used by DCE.
>>
>> I don't like this.
>>
>> Id
On 06/06/2016 11:37, Michel Dänzer wrote :
With DRI3, st/dri could (re-)allocate buffers with the scanout flag
first and after any window geometry changes, then re-allocate without
the flag if the present complete event indicates that page flipping
couldn't be used.
That sounds like a bad id
On 06.06.2016 18:44, Axel Davy wrote:
> On 06/06/2016 11:37, Michel Dänzer wrote :
>> With DRI3, st/dri could (re-)allocate buffers with the scanout flag
>> first and after any window geometry changes, then re-allocate without
>> the flag if the present complete event indicates that page flipping
>
On Mon, Jun 6, 2016 at 11:47 AM, Michel Dänzer wrote:
> On 06.06.2016 18:44, Axel Davy wrote:
>> On 06/06/2016 11:37, Michel Dänzer wrote :
>>> With DRI3, st/dri could (re-)allocate buffers with the scanout flag
>>> first and after any window geometry changes, then re-allocate without
>>> the flag
On Mon, Jun 6, 2016 at 12:24 PM, Marek Olšák wrote:
> On Mon, Jun 6, 2016 at 11:47 AM, Michel Dänzer wrote:
>> On 06.06.2016 18:44, Axel Davy wrote:
>>> On 06/06/2016 11:37, Michel Dänzer wrote :
With DRI3, st/dri could (re-)allocate buffers with the scanout flag
first and after any win
Le 06/06/2016 12:28, Marek Olšák a écrit :
On Mon, Jun 6, 2016 at 12:24 PM, Marek Olšák wrote:
On Mon, Jun 6, 2016 at 11:47 AM, Michel Dänzer wrote:
On 06.06.2016 18:44, Axel Davy wrote:
On 06/06/2016 11:37, Michel Dänzer wrote :
With DRI3, st/dri could (re-)allocate buffers with the scanou
Alright, let's drop this patch. I'd still like to push patches 1-3
since they enable DCC for any shared texture without the scanout flag.
Marek
On Mon, Jun 6, 2016 at 12:47 PM, Axel Davy wrote:
> Le 06/06/2016 12:28, Marek Olšák a écrit :
>>
>> On Mon, Jun 6, 2016 at 12:24 PM, Marek Olšák wrote
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