Am 15.09.2014 21:28, schrieb Roland Scheidegger:
> Am 15.09.2014 21:00, schrieb Ilia Mirkin:
>> On Mon, Sep 15, 2014 at 2:51 PM, wrote:
>>> From: Roland Scheidegger
>>>
>>> sample opcodes don't have valid texture target information (and I don't
>>> think
>>> this should be changed), however it
Am 15.09.2014 21:00, schrieb Ilia Mirkin:
> On Mon, Sep 15, 2014 at 2:51 PM, wrote:
>> From: Roland Scheidegger
>>
>> sample opcodes don't have valid texture target information (and I don't think
>> this should be changed), however it would be nice if we had that information
>> ready elsewhere,
On Mon, Sep 15, 2014 at 2:51 PM, wrote:
> From: Roland Scheidegger
>
> sample opcodes don't have valid texture target information (and I don't think
> this should be changed), however it would be nice if we had that information
> ready elsewhere, so stuff that information into the tgsi info when
From: Roland Scheidegger
sample opcodes don't have valid texture target information (and I don't think
this should be changed), however it would be nice if we had that information
ready elsewhere, so stuff that information into the tgsi info when analyzing
a shader.
---
src/gallium/auxiliary/gal