v2: Drop frexp lowering. Reviewed-by: Paul Berry <stereotype...@gmail.com> [v1] --- src/mesa/drivers/dri/i965/brw_shader.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index e7dbdbe..abfa327 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -154,7 +154,8 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg) EXP_TO_EXP2 | LOG_TO_LOG2 | bitfield_insert | - lrp_to_arith); + lrp_to_arith | + LDEXP_TO_ARITH); /* Pre-gen6 HW can only nest if-statements 16 deep. Beyond this, * if-statements need to be flattened. -- 1.8.3.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev