v2: Drop frexp lowering.
Reviewed-by: Paul Berry <stereotype...@gmail.com> [v1]
---
 src/mesa/drivers/dri/i965/brw_shader.cpp | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp 
b/src/mesa/drivers/dri/i965/brw_shader.cpp
index e7dbdbe..abfa327 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -154,7 +154,8 @@ brw_link_shader(struct gl_context *ctx, struct 
gl_shader_program *shProg)
                         EXP_TO_EXP2 |
                         LOG_TO_LOG2 |
                          bitfield_insert |
-                         lrp_to_arith);
+                         lrp_to_arith |
+                         LDEXP_TO_ARITH);
 
       /* Pre-gen6 HW can only nest if-statements 16 deep.  Beyond this,
        * if-statements need to be flattened.
-- 
1.8.3.2

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