On Fri, Jan 23, 2015 at 4:25 PM, Jason Ekstrand
wrote:
> I'll throw together a patch to make nir_src_copy take pointers to keep
> things consistent.
>
> Reviewed-by: Jason Ekstrand
>
> On Thu, Jan 22, 2015 at 11:08 AM, Eric Anholt wrote:
>
>> Jason Ekstrand writes:
>>
>> > On Wed, Jan 21, 2015
I'll throw together a patch to make nir_src_copy take pointers to keep
things consistent.
Reviewed-by: Jason Ekstrand
On Thu, Jan 22, 2015 at 11:08 AM, Eric Anholt wrote:
> Jason Ekstrand writes:
>
> > On Wed, Jan 21, 2015 at 5:26 PM, Eric Anholt wrote:
> >
> >> There aren't many users yet,
Jason Ekstrand writes:
> On Wed, Jan 21, 2015 at 5:26 PM, Eric Anholt wrote:
>
>> There aren't many users yet, but I wanted to do this from my scalarizing
>> pass.
>> ---
>> src/glsl/nir/nir.c | 18 ++
>> src/glsl/nir/nir.h | 5 -
>>
On Wed, Jan 21, 2015 at 5:26 PM, Eric Anholt wrote:
> There aren't many users yet, but I wanted to do this from my scalarizing
> pass.
> ---
> src/glsl/nir/nir.c | 18 ++
> src/glsl/nir/nir.h | 5 -
> src/glsl/nir/nir_lower_vec_to_movs
There aren't many users yet, but I wanted to do this from my scalarizing
pass.
---
src/glsl/nir/nir.c | 18 ++
src/glsl/nir/nir.h | 5 -
src/glsl/nir/nir_lower_vec_to_movs.c | 7 ++-
src/glsl/nir/nir_opt_peephole_select.c | 5 +--