From: Bas Nieuwenhuizen <b...@basnieuwenhuizen.nl>

We really use the depth block for the blits.

Signed-off-by: Bas Nieuwenhuizen <ba...@google.com>
---
 src/amd/vulkan/radv_formats.c | 9 +++++----
 1 file changed, 5 insertions(+), 4 deletions(-)

diff --git a/src/amd/vulkan/radv_formats.c b/src/amd/vulkan/radv_formats.c
index e276432..f56f67c 100644
--- a/src/amd/vulkan/radv_formats.c
+++ b/src/amd/vulkan/radv_formats.c
@@ -565,11 +565,12 @@ radv_physical_device_get_format_properties(struct 
radv_physical_device *physical
        }
 
        if (vk_format_is_depth_or_stencil(format)) {
-               if (radv_is_zs_format_supported(format))
+               if (radv_is_zs_format_supported(format)) {
                        tiled |= VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT;
-               tiled |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT;
-               tiled |= VK_FORMAT_FEATURE_BLIT_SRC_BIT |
-                       VK_FORMAT_FEATURE_BLIT_DST_BIT;
+                       tiled |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT;
+                       tiled |= VK_FORMAT_FEATURE_BLIT_SRC_BIT |
+                                VK_FORMAT_FEATURE_BLIT_DST_BIT;
+               }
        } else {
                bool linear_sampling;
                if (radv_is_sampler_format_supported(format, &linear_sampling)) 
{
-- 
2.9.3

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