Re: [Mesa-dev] [PATCH 5/6] glsl/tests: Unit test vertex shader in / out with link_invalidate_variable_locations

2013-10-22 Thread Ian Romanick
On 10/18/2013 01:31 PM, Paul Berry wrote: On 11 October 2013 11:18, Ian Romanick i...@freedesktop.org mailto:i...@freedesktop.org wrote: From: Ian Romanick ian.d.roman...@intel.com mailto:ian.d.roman...@intel.com This required fixing the out-of-date prototype in linker.h.

Re: [Mesa-dev] [PATCH 5/6] glsl/tests: Unit test vertex shader in / out with link_invalidate_variable_locations

2013-10-22 Thread Paul Berry
On 22 October 2013 13:22, Ian Romanick i...@freedesktop.org wrote: On 10/18/2013 01:31 PM, Paul Berry wrote: On 11 October 2013 11:18, Ian Romanick i...@freedesktop.org mailto:i...@freedesktop.org wrote: From: Ian Romanick ian.d.roman...@intel.com

Re: [Mesa-dev] [PATCH 5/6] glsl/tests: Unit test vertex shader in / out with link_invalidate_variable_locations

2013-10-18 Thread Paul Berry
On 11 October 2013 11:18, Ian Romanick i...@freedesktop.org wrote: From: Ian Romanick ian.d.roman...@intel.com This required fixing the out-of-date prototype in linker.h. While making that change, further change the prototype to make unit testing a bit easier. I'd prefer to see this split

[Mesa-dev] [PATCH 5/6] glsl/tests: Unit test vertex shader in / out with link_invalidate_variable_locations

2013-10-11 Thread Ian Romanick
From: Ian Romanick ian.d.roman...@intel.com This required fixing the out-of-date prototype in linker.h. While making that change, further change the prototype to make unit testing a bit easier. Validates: - ir_variable::explicit_location should not be modified. - If ir_variable::location