On 02/10/15 09:39, Ilia Mirkin wrote:
> On Fri, Oct 2, 2015 at 3:34 AM, Samuel Iglesias Gonsálvez
> wrote:
>> On 02/10/15 09:20, Ilia Mirkin wrote:
>>> I'm a little concerned that your random ssbo packing tests didn't pick
>>> this up... can you double-check your script?
>>>
>>
>> The script gen
On Fri, Oct 2, 2015 at 3:34 AM, Samuel Iglesias Gonsálvez
wrote:
> On 02/10/15 09:20, Ilia Mirkin wrote:
>> I'm a little concerned that your random ssbo packing tests didn't pick
>> this up... can you double-check your script?
>>
>
> The script generates shader_runner tests that query GL_MATRIX_ST
On 02/10/15 09:20, Ilia Mirkin wrote:
> I'm a little concerned that your random ssbo packing tests didn't pick
> this up... can you double-check your script?
>
The script generates shader_runner tests that query GL_MATRIX_STRIDE
using ARB_program_interface_query's calls but it has not support f
I'm a little concerned that your random ssbo packing tests didn't pick
this up... can you double-check your script?
On Fri, Oct 2, 2015 at 3:13 AM, Samuel Iglesias Gonsalvez
wrote:
> It doesn't round up to vec4 size.
>
> Fixes 15 dEQP tests:
>
> dEQP-GLES31.functional.ssbo.layout.single_basic_typ
It doesn't round up to vec4 size.
Fixes 15 dEQP tests:
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_lowp_mat2
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_mediump_mat2
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_highp_mat