Previously the z offset of the destination image was being ignored. It
should be taken into account when copying into a 3d target.

Also, img_extent_el.depth was being incorrectly clamped to 1 due to the
source image being VK_IMAGE_TYPE_2D. This would result in the blit
failing to iterate over all the 3d slices. Instead we clamp to the
destination image type.

Fixes failures in CTS tests:
dEQP-VK.api.copy_and_blit.image_to_image.3d_images.*
---
 src/amd/vulkan/radv_meta_copy.c | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/src/amd/vulkan/radv_meta_copy.c b/src/amd/vulkan/radv_meta_copy.c
index 64e0ea8..7258e0c 100644
--- a/src/amd/vulkan/radv_meta_copy.c
+++ b/src/amd/vulkan/radv_meta_copy.c
@@ -369,7 +369,7 @@ meta_copy_image(struct radv_cmd_buffer *cmd_buffer,
                const VkOffset3D src_offset_el =
                        meta_region_offset_el(src_image, 
&pRegions[r].srcOffset);
                const VkExtent3D img_extent_el =
-                       meta_region_extent_el(src_image, &pRegions[r].extent);
+                       meta_region_extent_el(dest_image, &pRegions[r].extent);
 
                /* Start creating blit rect */
                struct radv_meta_blit2d_rect rect = {
@@ -377,6 +377,9 @@ meta_copy_image(struct radv_cmd_buffer *cmd_buffer,
                        .height = img_extent_el.height,
                };
 
+               if (dest_image->type == VK_IMAGE_VIEW_TYPE_3D)
+                       b_dst.layer = dst_offset_el.z;
+
                /* Loop through each 3D or array slice */
                unsigned num_slices_3d = img_extent_el.depth;
                unsigned num_slices_array = 
pRegions[r].dstSubresource.layerCount;
-- 
2.9.3

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