Re: [Mesa-dev] [PATCH 6/8] glsl: check total count of multi-slot double vertex attribs

2015-05-04 Thread Dave Airlie
On 5 May 2015 at 09:47, Ian Romanick wrote: > On 04/29/2015 06:14 PM, Dave Airlie wrote: >> From: Dave Airlie >> >> The spec is vague all over the place about this, but this seems >> to be the intent, we can probably make this optional later if >> someone makes hw that cares and writes a driver.

Re: [Mesa-dev] [PATCH 6/8] glsl: check total count of multi-slot double vertex attribs

2015-05-04 Thread Ian Romanick
On 04/29/2015 06:14 PM, Dave Airlie wrote: > From: Dave Airlie > > The spec is vague all over the place about this, but this seems > to be the intent, we can probably make this optional later if > someone makes hw that cares and writes a driver. > > Basically we need to double count some of the

[Mesa-dev] [PATCH 6/8] glsl: check total count of multi-slot double vertex attribs

2015-04-29 Thread Dave Airlie
From: Dave Airlie The spec is vague all over the place about this, but this seems to be the intent, we can probably make this optional later if someone makes hw that cares and writes a driver. Basically we need to double count some of the d types but only for totalling not for slot number assign