GL_TEXTURE_CUBE_MAP is an allowed texture target in glTexStorage2D()
and is allowed to be used (like GL_TEXTURE_2D) with compressed internal
formats.
Cc: mesa-sta...@lists.freedesktop.org
Signed-off-by: Anuj Phogat anuj.pho...@gmail.com
---
src/mesa/main/teximage.c | 1 +
1 file changed, 1
Reviewed-by: Marek Olšák marek.ol...@amd.com
Marek
On Wed, Jun 11, 2014 at 9:02 PM, Anuj Phogat anuj.pho...@gmail.com wrote:
GL_TEXTURE_CUBE_MAP is an allowed texture target in glTexStorage2D()
and is allowed to be used (like GL_TEXTURE_2D) with compressed internal
formats.
Cc: