SaschaWillems Vulkan demo tessellation: ~4000fps -> ~4600fps
Reviewed-by: Bas Nieuwenhuizen <b...@basnieuwenhuizen.nl> --- src/amd/vulkan/radv_pipeline.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index 322cd7951b2..ec7c2393fc9 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -1815,6 +1815,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline, last = i; } + int prev = -1; for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) { const VkPipelineShaderStageCreateInfo *stage = pStages[i]; @@ -1845,6 +1846,11 @@ void radv_create_shaders(struct radv_pipeline *pipeline, nir_lower_io_to_scalar_early(nir[i], mask); radv_optimize_nir(nir[i]); } + + if (prev != -1) { + nir_compact_varyings(nir[prev], nir[i], true); + } + prev = i; } if (nir[MESA_SHADER_TESS_CTRL]) { -- 2.13.6 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev