Chris Forbes writes:
> Adds the new texture targets, and per-image state for GL_TEXTURE_SAMPLES
> and GL_TEXTURE_FIXED_SAMPLE_LOCATIONS.
>
> V2: - Allow multisample texture targets in glInvalidateTexSubImage too.
> This was already partly there, but I missed it the first time around
>
Adds the new texture targets, and per-image state for GL_TEXTURE_SAMPLES
and GL_TEXTURE_FIXED_SAMPLE_LOCATIONS.
V2: - Allow multisample texture targets in glInvalidateTexSubImage too.
This was already partly there, but I missed it the first time around
since the interaction is defined