Typo in the subject: atomic
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This patch is
Reviewed-by: Ian Romanick
On 09/28/2015 07:42 PM, Timothy Arceri wrote:
> This marks all counters in an AoA as active.
>
> For AoA all but the innermost array are treated as separate
> counters/uniforms. The Nvidia binary also goes further and
> finds inactive counters in the AoA,
This marks all counters in an AoA as active.
For AoA all but the innermost array are treated as separate
counters/uniforms. The Nvidia binary also goes further and
finds inactive counters in the AoA, in future we should do
this too, however this gets things working for the time being.
This change