Hi,
On 07.12.2016 20:03, Ian Romanick wrote:
On 12/07/2016 09:44 AM, Marek Olšák wrote:
On Wed, Dec 7, 2016 at 6:42 PM, Ilia Mirkin wrote:
What's wrong with feeding it stack memory?
I don't really have an answer to that.
>
Does valgrind provide any clues?
Valgrind isn't so good at debug
On Sat, Dec 10, 2016 at 2:07 AM, Timothy Arceri
wrote:
> On Wed, 2016-12-07 at 18:33 +0100, Marek Olšák wrote:
>> From: Marek Olšák
>>
>> ---
>> run.c | 6 +-
>> 1 file changed, 5 insertions(+), 1 deletion(-)
>>
>> diff --git a/run.c b/run.c
>> index 08fd543..ded224a 100644
>> --- a/run.c
>>
On Wed, 2016-12-07 at 18:33 +0100, Marek Olšák wrote:
> From: Marek Olšák
>
> ---
> run.c | 6 +-
> 1 file changed, 5 insertions(+), 1 deletion(-)
>
> diff --git a/run.c b/run.c
> index 08fd543..ded224a 100644
> --- a/run.c
> +++ b/run.c
> @@ -656,28 +656,32 @@ main(int argc, char **argv)
>
On 07.12.2016 19:03, Ian Romanick wrote:
On 12/07/2016 09:44 AM, Marek Olšák wrote:
On Wed, Dec 7, 2016 at 6:42 PM, Ilia Mirkin wrote:
What's wrong with feeding it stack memory?
I don't really have an answer to that.
Does valgrind provide any clues? The usual problems are running out of
s
On Wed, 2016-12-07 at 18:44 +0100, Marek Olšák wrote:
> On Wed, Dec 7, 2016 at 6:42 PM, Ilia Mirkin wrote:
> > What's wrong with feeding it stack memory?
>
> I don't really have an answer to that.
what happens when you malloc shader[i].length + 1 instead of +1000?
looks like you're just hiding o
On 12/07/2016 09:44 AM, Marek Olšák wrote:
> On Wed, Dec 7, 2016 at 6:42 PM, Ilia Mirkin wrote:
>> What's wrong with feeding it stack memory?
>
> I don't really have an answer to that.
Does valgrind provide any clues? The usual problems are running out of
stack (is that still a thing?) or buffe
On Wed, Dec 7, 2016 at 6:42 PM, Ilia Mirkin wrote:
> What's wrong with feeding it stack memory?
I don't really have an answer to that.
Marek
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What's wrong with feeding it stack memory?
On Wed, Dec 7, 2016 at 12:33 PM, Marek Olšák wrote:
> From: Marek Olšák
>
> ---
> run.c | 6 +-
> 1 file changed, 5 insertions(+), 1 deletion(-)
>
> diff --git a/run.c b/run.c
> index 08fd543..ded224a 100644
> --- a/run.c
> +++ b/run.c
> @@ -656,28
From: Marek Olšák
---
run.c | 6 +-
1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/run.c b/run.c
index 08fd543..ded224a 100644
--- a/run.c
+++ b/run.c
@@ -656,28 +656,32 @@ main(int argc, char **argv)
/* If there's only one GLSL shader, mark it separable so