Re: [Mesa-dev] [PATCH shader-db] skip the 'GL >= x.y' line if present

2016-10-04 Thread Samuel Pitoiset
On 10/04/2016 11:18 AM, Nicolai Hähnle wrote: On 02.10.2016 16:27, Samuel Pitoiset wrote: shaderdb runner fails at parsing shader_test files when the first line inside the require block is not 'GLSL >= x.y'. This just skips the GL version requirement which is actually unused and allows to comp

Re: [Mesa-dev] [PATCH shader-db] skip the 'GL >= x.y' line if present

2016-10-04 Thread Nicolai Hähnle
On 02.10.2016 16:27, Samuel Pitoiset wrote: shaderdb runner fails at parsing shader_test files when the first line inside the require block is not 'GLSL >= x.y'. This just skips the GL version requirement which is actually unused and allows to compile +164 shaders from piglit. --- run.c | 6

[Mesa-dev] [PATCH shader-db] skip the 'GL >= x.y' line if present

2016-10-02 Thread Samuel Pitoiset
shaderdb runner fails at parsing shader_test files when the first line inside the require block is not 'GLSL >= x.y'. This just skips the GL version requirement which is actually unused and allows to compile +164 shaders from piglit. --- run.c | 6 ++ 1 file changed, 6 insertions(+) diff --gi