Fixes crash in dEQP-VK.ubo.random.all_shared_buffer.48 due to a
fragment shader code bigger than 128 kB.
This patch increases the allocation size limit to 1 MB.
v2:
- Increase it to 1 MB (Jason)
- Increase device->instruction_block_pool allocation size in
anv_device.c (Jason)
Signed-off-by: Sa
Rb
On Jan 16, 2017 12:15 AM, "Samuel Iglesias Gonsálvez"
wrote:
> Fixes crash in dEQP-VK.ubo.random.all_shared_buffer.48 due to a
> fragment shader code bigger than 128 kB.
>
> This patch increases the allocation size limit to 1 MB.
>
> v2:
> - Increase it to 1 MB (Jason)
> - Increase device->in