Re: [Mesa-dev] [PATCH v2] glsl: Add link time checks for GLSL precision qualifiers

2015-02-25 Thread Iago Toral
On Wed, 2015-02-25 at 10:01 +0100, Iago Toral wrote: > On Fri, 2015-02-06 at 15:03 +0100, Iago Toral Quiroga wrote: > > Currently, we only consider precision qualifiers at compile-time. This patch > > adds precision information to ir_variable so we can also do link time > > checks. > > Specificall

Re: [Mesa-dev] [PATCH v2] glsl: Add link time checks for GLSL precision qualifiers

2015-02-25 Thread Iago Toral
On Fri, 2015-02-06 at 15:03 +0100, Iago Toral Quiroga wrote: > Currently, we only consider precision qualifiers at compile-time. This patch > adds precision information to ir_variable so we can also do link time checks. > Specifically, from the GLSL ES3 spec, 4.5.3 Precision Qualifiers: > > "The s

[Mesa-dev] [PATCH v2] glsl: Add link time checks for GLSL precision qualifiers

2015-02-06 Thread Iago Toral Quiroga
Currently, we only consider precision qualifiers at compile-time. This patch adds precision information to ir_variable so we can also do link time checks. Specifically, from the GLSL ES3 spec, 4.5.3 Precision Qualifiers: "The same uniform declared in different shaders that are linked together mus