[Mesa-dev] [PATCH v2] glsl: handle a switch where default is in the middle of cases

2014-06-19 Thread Tapani Pälli
This fixes following tests in es3conform: shaders.switch.default_not_last_dynamic_vertex shaders.switch.default_not_last_dynamic_fragment and makes following tests in Piglit pass: glsl-1.30/execution/switch/fs-default-notlast-fallthrough glsl-1.30/execution/switch/fs-default_notlast

Re: [Mesa-dev] [PATCH v2] glsl: handle a switch where default is in the middle of cases

2014-06-19 Thread Roland Scheidegger
Am 19.06.2014 15:11, schrieb Tapani Pälli: > This fixes following tests in es3conform: > >shaders.switch.default_not_last_dynamic_vertex >shaders.switch.default_not_last_dynamic_fragment > > and makes following tests in Piglit pass: > >glsl-1.30/execution/switch/fs-default-notlast-fa

Re: [Mesa-dev] [PATCH v2] glsl: handle a switch where default is in the middle of cases

2014-07-09 Thread Anuj Phogat
On Thu, Jun 19, 2014 at 6:11 AM, Tapani Pälli wrote: > This fixes following tests in es3conform: > >shaders.switch.default_not_last_dynamic_vertex >shaders.switch.default_not_last_dynamic_fragment > > and makes following tests in Piglit pass: > >glsl-1.30/execution/switch/fs-default-no