On Mon, Apr 27, 2015 at 1:39 PM, Axel Davy wrote:
> Some applications assume the memory for multilevel
> textures is allocated per continuous blocks.
>
> This patch implements that behaviour.
>
> v2: cache offsets
Thanks, this is much nicer IMO.
Reviewed-by: Ilia Mirkin
>
> Signed-off-by: Axel
Some applications assume the memory for multilevel
textures is allocated per continuous blocks.
This patch implements that behaviour.
v2: cache offsets
Signed-off-by: Axel Davy
---
src/gallium/state_trackers/nine/cubetexture9.c | 46 ++-
src/gallium/state_trackers/nine/cube