Re: [Mesa-dev] [PATCH v2] st/nine: Rework texture data allocation

2015-04-27 Thread Ilia Mirkin
On Mon, Apr 27, 2015 at 1:39 PM, Axel Davy wrote: > Some applications assume the memory for multilevel > textures is allocated per continuous blocks. > > This patch implements that behaviour. > > v2: cache offsets Thanks, this is much nicer IMO. Reviewed-by: Ilia Mirkin > > Signed-off-by: Axel

[Mesa-dev] [PATCH v2] st/nine: Rework texture data allocation

2015-04-27 Thread Axel Davy
Some applications assume the memory for multilevel textures is allocated per continuous blocks. This patch implements that behaviour. v2: cache offsets Signed-off-by: Axel Davy --- src/gallium/state_trackers/nine/cubetexture9.c | 46 ++- src/gallium/state_trackers/nine/cube