Fine by me, but please improve the drm.h description, see below.
With that changed, this is:
Reviewed-by: Axel Davy
Axel
On 08/04/2019 09:10, Andre Heider wrote:
For HW cursors, "cursor.pos" doesn't hold the current position of the
pointer, just the position of the last call to SetCursorPositi
For HW cursors, "cursor.pos" doesn't hold the current position of the
pointer, just the position of the last call to SetCursorPosition().
Skip the check against stale values and bump the d3dadapter9 drm version
to expose this change of behaviour.
Signed-off-by: Andre Heider
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V2: don't introdu