On 2014-11-10 10:42:16, Ben Widawsky wrote:
> On Mon, Jul 21, 2014 at 11:00:50PM -0700, Jordan Justen wrote:
> > Today we allocate a miptree's for the hiz buffer. We needed this in
> > the past because we would point the hardware at offsets of the hiz
> > buffer. Since the hiz format is not documen
On Mon, Jul 21, 2014 at 11:00:50PM -0700, Jordan Justen wrote:
> Today we allocate a miptree's for the hiz buffer. We needed this in
> the past because we would point the hardware at offsets of the hiz
> buffer. Since the hiz format is not documented, this is not a good
> idea.
>
> Since moving to
On Monday, July 21, 2014 11:00:50 PM Jordan Justen wrote:
> Today we allocate a miptree's for the hiz buffer. We needed this in
> the past because we would point the hardware at offsets of the hiz
> buffer. Since the hiz format is not documented, this is not a good
> idea.
>
> Since moving to supp
Today we allocate a miptree's for the hiz buffer. We needed this in
the past because we would point the hardware at offsets of the hiz
buffer. Since the hiz format is not documented, this is not a good
idea.
Since moving to support layered rendering on Gen7+, we no longer point
at an offset into t