Re: [Mesa-dev] [PATCH v2 06/31] glsl: allow to declare bindless samplers/images as non-uniform

2017-04-26 Thread Nicolai Hähnle
On 24.04.2017 12:35, Samuel Pitoiset wrote: The ARB_bindless_texture spec says: "Replace Section 4.1.7 (Samplers), p. 25" "Samplers may be declared as shader inputs and outputs, as uniform variables, as temporary variables, and as function parameters." "Replace Section 4.1.X,

Re: [Mesa-dev] [PATCH v2 06/31] glsl: allow to declare bindless samplers/images as non-uniform

2017-04-25 Thread Timothy Arceri
On 24/04/17 20:35, Samuel Pitoiset wrote: The ARB_bindless_texture spec says: "Replace Section 4.1.7 (Samplers), p. 25" "Samplers may be declared as shader inputs and outputs, as uniform variables, as temporary variables, and as function parameters." "Replace Section 4.1.X,

[Mesa-dev] [PATCH v2 06/31] glsl: allow to declare bindless samplers/images as non-uniform

2017-04-24 Thread Samuel Pitoiset
The ARB_bindless_texture spec says: "Replace Section 4.1.7 (Samplers), p. 25" "Samplers may be declared as shader inputs and outputs, as uniform variables, as temporary variables, and as function parameters." "Replace Section 4.1.X, (Images)" "Images may be declared as shader