Re: [Mesa-dev] [PATCH v2 1/2] nv50/ir: handle SHLADD in IndirectPropagation

2018-06-12 Thread Karol Herbst
this can potentially lead to worse code, but shladd is usually only used in regards to load, and the shader-db result also states there are no regressions. I would really like to be able to do certain ops conditionally, but that's kind of a bigger project. Anyway... Reviewed-by: Karol Herbst On

[Mesa-dev] [PATCH v2 1/2] nv50/ir: handle SHLADD in IndirectPropagation

2018-06-12 Thread Rhys Perry
An alternative solution to the problem fixed in 0bd83d0 ("nv50/ir: move LateAlgebraicOpt to the very end"). total instructions in shared programs : 5265148 -> 5264804 (-0.01%) total gprs used in shared programs: 624346 -> 624341 (-0.00%) total shared used in shared programs : 360704 -> 360704