All of these enums are now in use around in the code, so there's no need to explicitly use them here any more.
Signed-off-by: Erik Faye-Lund <kusmab...@gmail.com> --- src/mesa/main/context.c | 27 --------------------------- 1 file changed, 27 deletions(-) diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 79fa018..265f98a 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -338,31 +338,6 @@ _mesa_destroy_visual( struct gl_config *vis ) /** - * This is lame. gdb only seems to recognize enum types that are - * actually used somewhere. We want to be able to print/use enum - * values such as TEXTURE_2D_INDEX in gdb. But we don't actually use - * the gl_texture_index type anywhere. Thus, this lame function. - */ -static void -dummy_enum_func(void) -{ - gl_buffer_index bi = BUFFER_FRONT_LEFT; - gl_face_index fi = FACE_POS_X; - gl_frag_result fr = FRAG_RESULT_DEPTH; - gl_texture_index ti = TEXTURE_2D_ARRAY_INDEX; - gl_vert_attrib va = VERT_ATTRIB_POS; - gl_varying_slot vs = VARYING_SLOT_POS; - - (void) bi; - (void) fi; - (void) fr; - (void) ti; - (void) va; - (void) vs; -} - - -/** * One-time initialization mutex lock. * * \sa Used by one_time_init(). @@ -434,8 +409,6 @@ one_time_init( struct gl_context *ctx ) * #ifdef tests here. */ atexit(_mesa_destroy_shader_compiler); - - dummy_enum_func(); } -- 2.1.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev