On 15/05/18 01:05, Alejandro Piñeiro wrote:
On 14/05/18 01:26, Timothy Arceri wrote:
On 12/05/18 19:40, Alejandro Piñeiro wrote:
From: Eduardo Lima Mitev
This function is equivalent to the linker.cpp
build_program_resource_list() but will extract the resources from NIR
On 14/05/18 01:26, Timothy Arceri wrote:
> On 12/05/18 19:40, Alejandro Piñeiro wrote:
>> From: Eduardo Lima Mitev
>>
>> This function is equivalent to the linker.cpp
>> build_program_resource_list() but will extract the resources from NIR
>> shaders instead.
>>
>> For now, only
On 12/05/18 19:40, Alejandro Piñeiro wrote:
From: Eduardo Lima Mitev
This function is equivalent to the linker.cpp
build_program_resource_list() but will extract the resources from NIR
shaders instead.
For now, only uniforms and program inputs are implemented.
v2: move from
From: Eduardo Lima Mitev
This function is equivalent to the linker.cpp
build_program_resource_list() but will extract the resources from NIR
shaders instead.
For now, only uniforms and program inputs are implemented.
v2: move from compiler/nir to compiler/glsl (Timothy