On Sat, Oct 10, 2015 at 08:05:59AM -0700, Jason Ekstrand wrote:
> This is really an input into the shader compiler so it kind of makes sense
> in the key. Also, given where it's placed into the key, it doesn't
> actually make it any bigger.
>
> v2 (Jason Ekstrand):
>- Rebase on top of the com
This is really an input into the shader compiler so it kind of makes sense
in the key. Also, given where it's placed into the key, it doesn't
actually make it any bigger.
v2 (Jason Ekstrand):
- Rebase on top of the compiler clean-ups so the affects of this patch
can better be studied with