On 26.04.2017 06:25, Timothy Arceri wrote:
On 24/04/17 20:35, Samuel Pitoiset wrote:
Yes, this is a bit hacky but we don't really have the choice.
Plain GLSL doesn't accept bindless samplers/images as l-values
while it's allowed when ARB_bindless_texture is enabled.
Are you sure we need this?
On 24/04/17 20:35, Samuel Pitoiset wrote:
Yes, this is a bit hacky but we don't really have the choice.
Plain GLSL doesn't accept bindless samplers/images as l-values
while it's allowed when ARB_bindless_texture is enabled.
Are you sure we need this? Can't we just set all the bindless
Yes, this is a bit hacky but we don't really have the choice.
Plain GLSL doesn't accept bindless samplers/images as l-values
while it's allowed when ARB_bindless_texture is enabled.
The default NULL parameter is because we can't access the
_mesa_glsl_parse_state object in few places in the