Re: [Mesa-dev] [PATCH v2 23/31] glsl: allow bindless samplers/images to be assigned

2017-04-26 Thread Samuel Pitoiset
On 04/26/2017 09:54 AM, Nicolai Hähnle wrote: On 24.04.2017 12:35, Samuel Pitoiset wrote: The ARB_bindless_texture allows sampler and image types to be declared as temporary variables, to be converted from/to uvec2 using explicit constructors, so they can be assigned. Signed-off-by: Samuel

Re: [Mesa-dev] [PATCH v2 23/31] glsl: allow bindless samplers/images to be assigned

2017-04-26 Thread Nicolai Hähnle
On 24.04.2017 12:35, Samuel Pitoiset wrote: The ARB_bindless_texture allows sampler and image types to be declared as temporary variables, to be converted from/to uvec2 using explicit constructors, so they can be assigned. Signed-off-by: Samuel Pitoiset ---

Re: [Mesa-dev] [PATCH v2 23/31] glsl: allow bindless samplers/images to be assigned

2017-04-25 Thread Timothy Arceri
On 24/04/17 20:35, Samuel Pitoiset wrote: The ARB_bindless_texture allows sampler and image types to be declared as temporary variables, to be converted from/to uvec2 using explicit constructors, so they can be assigned. Signed-off-by: Samuel Pitoiset ---

[Mesa-dev] [PATCH v2 23/31] glsl: allow bindless samplers/images to be assigned

2017-04-24 Thread Samuel Pitoiset
The ARB_bindless_texture allows sampler and image types to be declared as temporary variables, to be converted from/to uvec2 using explicit constructors, so they can be assigned. Signed-off-by: Samuel Pitoiset --- src/compiler/glsl/ast_to_hir.cpp | 21