Re: [Mesa-dev] [PATCH v2 27/31] glsl: implement ARB_bindless_texture conversions

2017-04-26 Thread Samuel Pitoiset
On 04/26/2017 10:02 AM, Nicolai Hähnle wrote: On 26.04.2017 06:45, Timothy Arceri wrote: On 24/04/17 20:35, Samuel Pitoiset wrote: The ARB_bindless_texture spec says: "Modify Section 5.4.1, Conversion and Scalar Constructors, p. 60" (add the following constructors:) //

Re: [Mesa-dev] [PATCH v2 27/31] glsl: implement ARB_bindless_texture conversions

2017-04-26 Thread Nicolai Hähnle
On 26.04.2017 06:45, Timothy Arceri wrote: On 24/04/17 20:35, Samuel Pitoiset wrote: The ARB_bindless_texture spec says: "Modify Section 5.4.1, Conversion and Scalar Constructors, p. 60" (add the following constructors:) // In the following four constructors, the low 32

Re: [Mesa-dev] [PATCH v2 27/31] glsl: implement ARB_bindless_texture conversions

2017-04-25 Thread Timothy Arceri
On 24/04/17 20:35, Samuel Pitoiset wrote: The ARB_bindless_texture spec says: "Modify Section 5.4.1, Conversion and Scalar Constructors, p. 60" (add the following constructors:) // In the following four constructors, the low 32 bits of the sampler // type correspond

[Mesa-dev] [PATCH v2 27/31] glsl: implement ARB_bindless_texture conversions

2017-04-24 Thread Samuel Pitoiset
The ARB_bindless_texture spec says: "Modify Section 5.4.1, Conversion and Scalar Constructors, p. 60" (add the following constructors:) // In the following four constructors, the low 32 bits of the sampler // type correspond to the .x component of the uvec2 and the high 32