Re: [Mesa-dev] [PATCH v3] gallium/auxiliary/vl: Fix transparent issue on compute shader with rgba

2019-02-20 Thread Liu, Leo
Reviewed-by: Leo Liu On 2019-02-15 4:19 p.m., Zhu, James wrote: > Fixes: 9364d66cb7f7 (Add video compositor compute shader render) > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109646 > Problem 1,4: they are caused by imcomplete blend comute shader > implementation. So Reverts rgba bac

Re: [Mesa-dev] [PATCH v3] gallium/auxiliary/vl: Fix transparent issue on compute shader with rgba

2019-02-20 Thread Bruno Milreu
Tested-by: Bruno Filipe ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Re: [Mesa-dev] [PATCH v3] gallium/auxiliary/vl: Fix transparent issue on compute shader with rgba

2019-02-20 Thread James Zhu
Hi Filipe, Can I have your name in the Tested-by list for this patch? Thanks! James Zhu On 2019-02-15 4:19 p.m., Zhu, James wrote: Fixes: 9364d66cb7f7 (Add video compositor compute shader render) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109646 Problem 1,4: they are caused by imc

[Mesa-dev] [PATCH v3] gallium/auxiliary/vl: Fix transparent issue on compute shader with rgba

2019-02-15 Thread Zhu, James
Fixes: 9364d66cb7f7 (Add video compositor compute shader render) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109646 Problem 1,4: they are caused by imcomplete blend comute shader implementation. So Reverts rgba back to frament shader. Signed-off-by: James Zhu --- src/gallium/auxiliary