Reviewed-by: Tapani Pälli
On 08/31/2015 04:04 PM, Marta Lofstedt wrote:
From: Marta Lofstedt
According to OpenGL ES 3.1 specification table : 20.2 and
OpenGL specification 4.4 table 23.4. The glGetIntegeri_v
functions should report the name of the buffer bound
when called with GL_VERTEX_BIND
From: Marta Lofstedt
According to OpenGL ES 3.1 specification table : 20.2 and
OpenGL specification 4.4 table 23.4. The glGetIntegeri_v
functions should report the name of the buffer bound
when called with GL_VERTEX_BINDING_BUFFER.
Signed-off-by: Marta Lofstedt
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src/mesa/main/get.c | 8 +++