From: Samuel Iglesias Gonsalvez <sigles...@igalia.com> v2: - Set MaxShaderStorageBlocks to 8.
Signed-off-by: Samuel Iglesias Gonsalvez <sigles...@igalia.com> Reviewed-by: Jordan Justen <jordan.l.jus...@intel.com> --- src/mesa/main/context.c | 2 ++ src/mesa/main/mtypes.h | 3 +++ 2 files changed, 5 insertions(+) diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 5470c56..f4dc4e3 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -536,6 +536,8 @@ init_program_limits(struct gl_constants *consts, gl_shader_stage stage, prog->MaxAtomicBuffers = 0; prog->MaxAtomicCounters = 0; + + prog->MaxShaderStorageBlocks = 8; } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index f1ab4eb..8a4ad76 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -3306,6 +3306,9 @@ struct gl_program_constants /* GL_ARB_shader_image_load_store */ GLuint MaxImageUniforms; + + /* GL_ARB_shader_storage_buffer_object */ + GLuint MaxShaderStorageBlocks; }; -- 1.9.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev