Please make this thread-safe.
Thanks,
Nicolai
On 28.04.2018 21:30, Gert Wollny wrote:
When mesa is compiled in debug mode then this adds the possibility
to print out some statistics about the translated shaders to a file.
The functionality is enabled by setting the environment variable
When mesa is compiled in debug mode then this adds the possibility
to print out some statistics about the translated shaders to a file.
The functionality is enabled by setting the environment variable
GLSL_TO_TGSI_PRINT_STATS
to the file name where the statistics should be collected. The