On Thu, Dec 04, 2014 at 10:02:25PM -0800, Kristian Høgsberg wrote:
> Now that the caller passes in the shader debug name, we don't need this
> anymore.
>
> Signed-off-by: Kristian Høgsberg
Up through here all looks fine to me. I do like Jason's suggestion for patch 1.
(I also don't really see th
Now that the caller passes in the shader debug name, we don't need this
anymore.
Signed-off-by: Kristian Høgsberg
---
src/mesa/drivers/dri/i965/brw_blorp_blit_eu.cpp | 2 +-
src/mesa/drivers/dri/i965/brw_fs.cpp| 2 +-
src/mesa/drivers/dri/i965/brw_fs.h | 2 --
src/mesa/d