On Fri, Jan 03, 2014 at 02:28:45PM +0800, Chia-I Wu wrote:
> When the depth buffer is already cleared, skip GEN6_HIZ_OP_DEPTH_CLEAR. This
> is made possible by tracking which slices have been cleared in
> "struct intel_mipmap_level". The hiz_cleared flag is unset when the depth
> buffer is render
When the depth buffer is already cleared, skip GEN6_HIZ_OP_DEPTH_CLEAR. This
is made possible by tracking which slices have been cleared in
"struct intel_mipmap_level". The hiz_cleared flag is unset when the depth
buffer is rendered to or when a HiZ resolve is needed.
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