This patch adds support for following GLES2 Texture Float extensions:
1)GL_OES_texture_float,
2)GL_OES_texture_half_float,
3)GL_OES_texture_float_linear,
4)GL_OES_texture_half_float_linear.
If we are using GLES context and the driver has advertised support for
ARB_texture_float, then support for a
Tested-by: Tapani Pälli
This makes Kevin's Piglit test to pass, conformance tests that use
extension pass + enables some cool WebGL deferred rendering demos
together with the GL_EXT_draw_buffers patch I've sent.
On 11/28/2014 11:08 PM, Kalyan Kondapally wrote:
This patch adds support for f
On 11/28/2014 01:08 PM, Kalyan Kondapally wrote:
> This patch adds support for following GLES2 Texture Float extensions:
> 1)GL_OES_texture_float,
> 2)GL_OES_texture_half_float,
> 3)GL_OES_texture_float_linear,
> 4)GL_OES_texture_half_float_linear.
>
> If we are using GLES context and the driver h
On Tue, Dec 2, 2014 at 3:36 PM, Ian Romanick wrote:
> On 11/28/2014 01:08 PM, Kalyan Kondapally wrote:
>> This patch adds support for following GLES2 Texture Float extensions:
>> 1)GL_OES_texture_float,
>> 2)GL_OES_texture_half_float,
>> 3)GL_OES_texture_float_linear,
>> 4)GL_OES_texture_half_floa
>>I think this is a bad idea. Right now OpenGL ES 3.0 support depends on
>>ARB_texture_float (see compute_version_es2 in src/mesa/main/version.c).
Hmm Missed this :(
>>My suggestion: just enable the full set of extensions in the i965
>>driver.
K, will revert back to original version.
>>If we