This is the second version of my effort to bring dri3 to EGL on X. This
time I took Emil's advice and moved common logic of GLX and EGL into
loader/loader_dri3_helper.[ch]. With this, the dri3 code in libEGL is
only ~650 lines, with a bunch of trivial code, and glx/dri3 code also
shrinks a lot.
I
Hello Boyan,
On 21 July 2015 at 16:43, Boyan Ding wrote:
> This is the second version of my effort to bring dri3 to EGL on X. This
> time I took Emil's advice and moved common logic of GLX and EGL into
> loader/loader_dri3_helper.[ch]. With this, the dri3 code in libEGL is
> only ~650 lines, with