Topi, you are one of my favorite people. I love how you prove how circuitous and
difficult meta can be, without actually saying it explicitly.
On Wed, Jan 27, 2016 at 01:44:10PM +0200, Topi Pohjolainen wrote:
> Part of brw_try_draw_prims() is a check to validate textures
>
Part of brw_try_draw_prims() is a check to validate textures
(brw_validate_textures()). In case of textures that currently have
only level zero but are marked for mipmap generation, i965 driver
will decide to replace the underlying buffer with a larger one
capable of holding also the additional