I've been looking at this is a bit since last week, and I have some
concerns about the overall way things are structured. There are also
almost no checks that the values being de-serialized are valid. What
happens if an ir_expression::operation is 0xDEADBEEF? I think I know
where we want to be
Hi;
On 06/02/2014 03:05 PM, Tapani Pälli wrote:
Hello;
This series provides a disk cache for the shader compiler and is used
to 'skip glLinkProgram' like GL_ARB_get_program_binary does but under
the hood without api for the client.
With the series I get 50% improvement for L4D2 startup
On 06/02/2014 09:22 PM, Kenneth Graunke wrote:
On Monday, June 02, 2014 07:44:15 PM Benjamin Bellec wrote:
[snip]
The canary error on Google points to a previously closed bug from
glsl-compiler :
https://bugs.freedesktop.org/show_bug.cgi?id=58039
It's probably unrelated - failing the canary
Hello;
This series provides a disk cache for the shader compiler and is used
to 'skip glLinkProgram' like GL_ARB_get_program_binary does but under
the hood without api for the client.
Many of the patches are from my 'GL_ARB_get_program_binary' series and
some were reviewed by Paul earlier.
Hello,
This patch set prevents me from launching Steam.
I'm on r600g (Radeon HD5850 Evergreen).
Here is the log :
$ MESA_DEBUG=1 LIBGL_DEBUG=1 STEAM_RUNTIME=0 steam
Running Steam on fedora 19 64-bit
STEAM_RUNTIME is disabled by the user
Installing breakpad exception handler for
On Monday, June 02, 2014 07:44:15 PM Benjamin Bellec wrote:
[snip]
The canary error on Google points to a previously closed bug from
glsl-compiler :
https://bugs.freedesktop.org/show_bug.cgi?id=58039
It's probably unrelated - failing the canary check basically just means you
botched your
Hi;
On 06/02/2014 08:44 PM, Benjamin Bellec wrote:
Hello,
This patch set prevents me from launching Steam.
I'm on r600g (Radeon HD5850 Evergreen).
Thanks for testing the patches! What I forgot to state in the mail was
that I've only been able to test this with Intel i965 driver, things
might