On Fri, Dec 4, 2015 at 1:37 AM, Ilia Mirkin wrote:
> On Thu, Dec 3, 2015 at 7:25 PM, Roland Scheidegger wrote:
>> Am 03.12.2015 um 23:48 schrieb Ilia Mirkin:
>>> On Thu, Dec 3, 2015 at 4:44 AM, Edward O'Callaghan
>>> wrote:
ARB_clear_texture is reasonably generic enough that it should
On Thu, Dec 3, 2015 at 7:25 PM, Roland Scheidegger wrote:
> Am 03.12.2015 um 23:48 schrieb Ilia Mirkin:
>> On Thu, Dec 3, 2015 at 4:44 AM, Edward O'Callaghan
>> wrote:
>>> ARB_clear_texture is reasonably generic enough that it should
>>> be moved down to become part of the fallback mechanism of
>
Am 03.12.2015 um 23:48 schrieb Ilia Mirkin:
> On Thu, Dec 3, 2015 at 4:44 AM, Edward O'Callaghan
> wrote:
>> ARB_clear_texture is reasonably generic enough that it should
>> be moved down to become part of the fallback mechanism of
>> pipe->clear_texture.
>>
>> Signed-off-by: Edward O'Callaghan
>
On Thu, Dec 3, 2015 at 4:44 AM, Edward O'Callaghan
wrote:
> ARB_clear_texture is reasonably generic enough that it should
> be moved down to become part of the fallback mechanism of
> pipe->clear_texture.
>
> Signed-off-by: Edward O'Callaghan
> ---
> src/gallium/auxiliary/util/u_surface.c
One problem with this is that clear_render_target and
clear_depth_stencil honor render condition, whereas clear_texture does
not. nv50 got it wrong, but I care a lot more when that wrongness is
moved to util. This could be fixed by making clear_render_target and
clear_depth_stencil optionally honor
On Thu, Dec 3, 2015 at 10:44 AM, Edward O'Callaghan
wrote:
> ARB_clear_texture is reasonably generic enough that it should
> be moved down to become part of the fallback mechanism of
> pipe->clear_texture.
>
> Signed-off-by: Edward O'Callaghan
> ---
> src/gallium/auxiliary/util/u_surface.c
ARB_clear_texture is reasonably generic enough that it should
be moved down to become part of the fallback mechanism of
pipe->clear_texture.
Signed-off-by: Edward O'Callaghan
---
src/gallium/auxiliary/util/u_surface.c | 83 +
src/gallium/auxiliary/util/u_surface.