Re: [Mesa-dev] [RFC 3/3] mesa: call DrawBuffer(s) driver hook in update_framebuffer for windows-system FB

2018-04-15 Thread Dieter Nützel
For the series Tested-by: Dieter Nützel on RX 580 with glmark2, UH, UV, Blender 2.79, FreeCAD, some Wine games, KDE Plasma 5 Dieter Am 14.04.2018 06:45, schrieb Timothy Arceri: From: Boyan Ding When draw buffers are changed on a bound framebuffer, DrawBuffer(s) hook should be called. Ho

Re: [Mesa-dev] [RFC 3/3] mesa: call DrawBuffer(s) driver hook in update_framebuffer for windows-system FB

2018-04-13 Thread Timothy Arceri
On 14/04/18 14:45, Timothy Arceri wrote: From: Boyan Ding When draw buffers are changed on a bound framebuffer, DrawBuffer(s) hook should be called. However, it is missing in update_framebuffer with window-system framebuffer, in which FB's draw buffer state should match context state, potenti

[Mesa-dev] [RFC 3/3] mesa: call DrawBuffer(s) driver hook in update_framebuffer for windows-system FB

2018-04-13 Thread Timothy Arceri
From: Boyan Ding When draw buffers are changed on a bound framebuffer, DrawBuffer(s) hook should be called. However, it is missing in update_framebuffer with window-system framebuffer, in which FB's draw buffer state should match context state, potentially resulting in a change. Note: This seems