[Mesa-dev] [RFC PATCH 0/26] Implement ARB_texture_multisample

2012-12-29 Thread Chris Forbes
This series adds support for ARB_texture_multisample in core mesa and the i965 driver, and initially enables it for Gen6. There's a few rough edges still: - sample counts aren't quantized correctly - various small Gen7-specific things aren't done or adequately tested (Gen7 surface_state bits;

Re: [Mesa-dev] [RFC PATCH 0/26] Implement ARB_texture_multisample

2013-01-04 Thread Paul Berry
On 29 December 2012 04:35, Chris Forbes wrote: > This series adds support for ARB_texture_multisample in core mesa > and the i965 driver, and initially enables it for Gen6. > > There's a few rough edges still: > - sample counts aren't quantized correctly > > - various small Gen7-specific things a

Re: [Mesa-dev] [RFC PATCH 0/26] Implement ARB_texture_multisample

2013-01-13 Thread Dave Airlie
>> This series adds support for ARB_texture_multisample in core mesa >> and the i965 driver, and initially enables it for Gen6. >> Just FYI, I've got most of the gallium/r600g side of this working here http://cgit.freedesktop.org/~airlied/mesa/log/?h=gallium-texture-multisample needs a bit of cl

Re: [Mesa-dev] [RFC PATCH 0/26] Implement ARB_texture_multisample

2013-01-13 Thread Marek Olšák
Hi Dave, here's a preliminary review. 1) The depth and integer texture sample limits should be set according to driver support, we probably don't have good queries for that. - R6xx cannot do depth MSAA textures. - R6xx and R7xx cannot do integer MSAA textures. - Color resolve with R11G11B10_FLOAT

Re: [Mesa-dev] [RFC PATCH 0/26] Implement ARB_texture_multisample

2013-01-14 Thread Ian Romanick
On 01/13/2013 06:20 AM, Marek Olšák wrote: Hi Dave, here's a preliminary review. 1) The depth and integer texture sample limits should be set according to driver support, we probably don't have good queries for that. - R6xx cannot do depth MSAA textures. - R6xx and R7xx cannot do integer MSAA t

Re: [Mesa-dev] [RFC PATCH 0/26] Implement ARB_texture_multisample

2013-01-14 Thread Marek Olšák
On Mon, Jan 14, 2013 at 11:35 PM, Ian Romanick wrote: > On 01/13/2013 06:20 AM, Marek Olšák wrote: >> >> Hi Dave, here's a preliminary review. >> >> 1) The depth and integer texture sample limits should be set according >> to driver support, we probably don't have good queries for that. >> >> - R6

Re: [Mesa-dev] [RFC PATCH 0/26] Implement ARB_texture_multisample

2013-01-15 Thread Ian Romanick
On 01/14/2013 04:59 PM, Marek Olšák wrote: On Mon, Jan 14, 2013 at 11:35 PM, Ian Romanick wrote: On 01/13/2013 06:20 AM, Marek Olšák wrote: Hi Dave, here's a preliminary review. 1) The depth and integer texture sample limits should be set according to driver support, we probably don't have g

Re: [Mesa-dev] [RFC PATCH 0/26] Implement ARB_texture_multisample

2013-01-15 Thread Marek Olšák
On Tue, Jan 15, 2013 at 9:30 PM, Ian Romanick wrote: > On 01/14/2013 04:59 PM, Marek Olšák wrote: >> >> On Mon, Jan 14, 2013 at 11:35 PM, Ian Romanick >> wrote: >>> >>> On 01/13/2013 06:20 AM, Marek Olšák wrote: Hi Dave, here's a preliminary review. 1) The depth and integ