Turns out this patch is rubbish, and only "fixes" the layout for the
interpolation tests at the cost of breaking a bunch of other stuff.
-- Chris
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The SF never gets to see the clip distances. If we didn't ignore them
here, we got confused about the correct offsets for any varyings laid
out after them. (user-defined varyings would break, but gl_FrontColor
etc worked properly).
Signed-off-by: Chris Forbes
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src/mesa/drivers/dri/i965/brw_fs