In lieu of GL3.txt being updated, is there some way for me to get an
idea about what OpenSWR supports without digging through the code /
building tests?
FWIW, as an outsider I use mesamatrix to get a very nice overview on
what the different renderers support. I consider that valuable.
On Wed,
https://people.freedesktop.org/~imirkin/glxinfo/glxinfo.html
When swr makes it into a release, I'll be sure to add it in. This
shows what extensions each hardware group has. Note that this isn't
necessarily 1:1 with driver - a single driver might support several
iterations of hardware, and
Typically, if you expose the cap bits so that support for some extension
is announced you'd consider it done.
That does not necessarily mean that all the corresponding piglit tests
are passing, but of course you should generally not announce support for
features which don't really work (but you
It is whatever you (i.e. driver maintainer) want it to be. GL3.txt is
mainly for coordinating development and letting people know who's
working on what (less so of late though). If you plan on exposing GL
4.0+, it can be a nice TODO list. Otherwise there's not an immense
amount of value.
-ilia
What is the criteria for marking an extension “done”? Passing some percentage
(all?) of relevant piglit tests?
-Tim
> On May 10, 2016, at 10:31 PM, Andrew J wrote:
>
> Is there any possibility that OpenSWR can be added to GL3.txt [1] so
> others can get an idea of what
Is there any possibility that OpenSWR can be added to GL3.txt [1] so
others can get an idea of what things OpenSWR supports?
GL3.txt is what mesamatrix [2] uses, so adding OpenSWR to GL3.txt
would add it there as well.
[1] https://cgit.freedesktop.org/mesa/mesa/tree/docs/GL3.txt
[2]